| 序號 | 書刊名 | 著者 | 出版年 | 索書號 | 館藏地 | 書目類型 |
| 1 | VAX/VMS | DANIEL A. SIDERIS | S556 | QA76.76.O63 .S556 1990 | 總館 密集書區 | 圖書 |
| 2 | OS/2 2.1 UNLEASHED | DAVID KERR;DAVID MOSKOWITZ | M678 | QA76.76.O63 .M678 1993 | 總館 密集書區 總館 出納櫃台 | 圖書 |
| 3 | Web developer.com guide to streaming multimedia | Jose Alvear | A44^ | QA76.76.I59 .A44 1998 | 總館 密集書區 | 圖書 |
| 4 | Embedded Linux Programming : Master Device Drivers, Kernel Customization, and Real-Time Applications—Learn to Design, Build, and Deploy Robust Embedded Systems with Bootloaders and System Optimization / | Holbrook, M.T, author. | 2026 | QA76.76.O63 .H65 2026 | 總館 西文圖書區 | 圖書 |
| 5 | Designing the user experience of game development tools / | Lightbown, David, author. | 2026 | QA76.76.C672 .L54 2026 | 總館 西文圖書區 | 圖書 |
| 6 | The product-minded engineer : building impactful software for your users / | Hoskins, Drew, author. | 2026 | QA76.758 .H67 2026 | 總館 西文圖書區 | 圖書 |
| 7 | Learning C# by developing games with Unity 6 : get to grips with coding in C# and build simple 3D games in Unity from the ground up / | Ferrone, Harrison, author. | 2025 | QA76.76.V54 .F47 2025 | 總館 西文圖書區 | 圖書 |
| 8 | Unity 6 game development with C# scripting : leverage C# scripting in Unity to create immersive games and VR experiences / | Apperson, Lem, author. | 2025 | QA76.76.V54 .A67 2025 | 總館 西文圖書區 | 圖書 |
| 9 | The pocket mentor for video game UX UI / | Brewer, Simon, author. | 2025 | QA76.76.V54 .B74 2025 | 總館 西文圖書區 | 圖書 |
| 10 | Building applications with AI agents : designing and implementing multiagent systems / | Albada, Michael, author. | 2025 | QA76.76.I58 .A43 2025 | 總館 西文圖書區 | 圖書 |
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