| 資料類型 | 狀態 | 應還日期 | 預約人數 | 館藏地 | 索書號 | 條碼號 | 找書 | 圖書 | 在架上 | | 0 | 總館 西文圖書區 | QA76.76.C672 .R6327 2023 | W115141 |
內容簡介 | "This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making, and more. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have. This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques"-- | 讀者書評 | 尚無書評,
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