English Version
館藏查詢
他校館藏
  
   系統號碼932504
   書刊名Artificial intelligence in games /
   主要著者Roberts, Paul (Game programmer), author.
   出版項Boca Raton : CRC Press, Taylor & Francis Group, 2023.;Boca Raton : CRC Press, Taylor & Francis Group, ©2023
   索書號QA76.76.C672.R6327 2023
   ISBN9781032305950
   標題Video games-Programming.
Video games-Design.
Artificial intelligence.
Artificial Intelligence
Jeux vide?o-Programmation.
Jeux vide?o-Conception.
   
    
   分享▼ 
網站搜尋           

 資料類型狀態應還日期預約人數館藏地索書號條碼號
找書圖書在架上0總館
西文圖書區 Shelf
QA76.76.C672 .R6327 2023W115141

內容簡介"This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making, and more. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have. This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques"--

讀者書評

尚無書評,


  
Copyright © 2007 元智大學(Yuan Ze University) ‧ 桃園縣中壢市 320 遠東路135號 ‧ (03)4638800